Quick Instance Runs

Some of the best items in the game can be found in instances. Unfortunately, some instances can take several hours to complete which may not always be possible for a player to do. The good news is that there are some shorter instances that you can finish a lot quicker and still receive a lot of Gold and nice items in the process. As with any instance, make sure that each party member shares all quests in that area so that everyone is able to complete them.

Scarlet Monastery (SM) – Between 15 and 25 minutes each
The nice thing about the Scarlet Monastery is that there are actually 4 different instances here that you can run through. This makes it nice because you can choose which one you want to go through or if you have the time you can go through them all. Each of the instances can be accomplished in about 25 minutes or less. If you are a high level, you should be able to pretty much solo these. There are a lot of quests here as well so be sure to grab them or have someone share them with you before going in.
Graveyard (15 minutes)
The easiest of the four instances is the Graveyard. Once you clear the corridors and make it out to the Graveyard, be sure to look for Ironspine - Azshir , and the Fallen Champion as shown on the map below. These guys are rare spawns but if you see them, you will definitely like the blue items they can drop. Once the room is clear, go ahead and take out Bloodmage Thalnos .
Once you are done, you can pick up a quest (Horde only) from a prisoner nearby. Depending on your level / group, you should be able to fight through this in less than 15 minutes.
Library (15 to 20 minutes)
Here you will want to be sure that you get both bosses: Houndmaster Loksey and Arcanist Doan . Both of these are mid-30s Elite and each drop some nice blue and green items such as Watchman Pauldrons and Illusionary Rod . Once you defeat the Arcanist Doan, look around for a chest and inside you‛ll get the Scarlet Key which is needed for the remaining 2 instances.
Armory (20 minutes)
This one will start to get tougher as in here you will be looking for Herod, the Scarlet Champion . Unfortunately, there ‛ s no real shortcut to this guy, just follow the instance until you pretty much reach the last room. As with any instance, be sure that no patrols are coming by before you starting pulling. Once you reach and defeat Herod, he will drop some very nice blue items, most of which are geared towards a Warrior. A couple that I have gotten from him were the Swampchill Fetish and Beguiler Robes , both of which sold very well.
Cathedral (20 to 25 minutes)
You won ‛ t reach any bosses here until you go past the garden. Once you do, Mograine will be straight ahead. Before attacking, be sure to clear out as much as you can as he will be calling his friends into battle if any are still around. Once Mograine is beaten, Whitemane will come out and you will have to take her out as well. Both of these bosses will drop some nice blue items. Before leaving, be sure to head over to the right and the torch you see is actually a switch. This will open up a room where you can find Fairbanks . Kill him and collect even more loot. Congrats, you have finished the Scarlet Monastery and collected a lot of gold as well as several very nice blue and green items.

Deadmines (20 minutes)
If you aren ‛ t quite that high of a level to complete SM, then head over to Westfall where you can then go to the Deadmines for a lot of quick runs that yield some good gold and a lot of blue items. If you are playing an Alliance character, be sure to grab the quests in Stormwind before going in. Once inside, you will encounter several bosses. Most of the bosses are around 20 Elite. Despite being a lower level, these Deadmines bosses drop some really nice blue items such as the Cruel Barb and Blackened Defias Armor . Once you defeat Edwin VanCleef , head outside to the boat where you will find a Murloc named Cookie . Take him down and you can get the Cookie's Stirring Rod . At this point, you will have pretty much finished the Deadmines and can then leave the instance. If you are lucky, you might run into Miner Johnson inside.
He is a Level 19 Elite and is a rare spawn. If he is inside, you will find him just after Rhahk ‛ Zor ‛ s chamber to the left. The last time I fought him, I got the Gold-Plated Buckler which was nice for the level I was playing with. He also can drop some recipes and schematics so be sure to see if he is there before you run through the rest of the instance. Once you reach Level 30, you should be able to solo this without much of a problem. Nice thing about any instance that you can solo is that you can get all the loot! The map below shows where each of the bosses and Miner Johnson can be found. These runs should yield you about 15 Gold per hour depending on how fast you can navigate to the different bosses.
Uldaman (20 to 30 minutes)
This instance has mid-40 Elites and contains several bosses that drop blue items. One of the nice things about Uldaman is that there is a back door to the instance which takes you to the half way point near the Obsidian Sentinel. The backdoor entrance is a cave in the Badlands near Dustwind Gulch. You will know that you have found it because guarding it are some elites by the entrance. Once inside, you will soon find the Obsidian Sentinel . Once you get past him, you will have 2 directions to choose from. If you are an Enchanter, you will definitely want to venture over to the part of the map where Annora is labeled. Once you clear the area, talk to Annora and start learning the enchants. You need to start using the new enchants while you are there so
that you can learn the rest of the ones she offers in one trip. You should learn all of the enchants she offers because you will easily make your money back by selling your services in the Major Cities. To learn all of the enchants, you will need about 12 gold and the following mats: (90) Vision Dust , (20)
Dream Dust , (20) Lesser Nether Essence , (10) Greater Nether Essence
and (1) Runed Truesilver Rod .
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Below is a list of enchants that you can train on.

Enchants
Artisan Enchanting 230 5g
Enchant Shield - Greater Spirit 230 54s
Enchant Chest - Superior Mana 235 54s
Enchant Boots - Agility 240 58s
Enchant Bracer - Greater Strength 240 62s
Enchant 2H Weapon - Greater Impact 240 62s
Enchant Chest - Stats 245 62s
Enchant Weapon - Greater Striking 245 62s
Enchant Gloves - Minor Haste 250 65s
Enchanted Leather 250 1g
Enchanted Thorium 250 1g

Whether you had to head over to Annora for training or not, you now need to start working your way over to Firehammer . Important note here … when you enter the room with Firehammer, you will see a chest off in the distance … DO NOT open it. That chest is needed for the Restoring the Necklace quest which we are not doing here. You should go ahead and take out everyone that you can without pulling Firehammer. Once you have cleared as much as you can, go ahead and take out Firehammer to get a nice blue item. Some of the drops that I have gotten from him on a few occasions are Galgann's Fireblaster and Flameseer Mantle . Once you are done, you should leave the instance and repeat.

If you have a high level Druid or Rogue, you can work your way to Firehammer in a matter of minutes by stealthing your way there. Once you kill Firehammer, run right back out of the instance and you just got a quick blue item that you can sell. After you sell all the loot you get from these quick 5- 10 minute stealthing runs, it can make you about 50 Gold per hour!

All 3 of the instances just covered can be completed pretty quickly if you are a high level, can stealth around, or if you have a good group of players together. Just by making these instance runs over and over again, you can easily make a lot of easy gold from money collected along the way and the loot that you can turn around and sell at the Auction House when you are done. If you are one of the lucky players that can afford to sit down to go through a 2 or 3 hour instance from beginning to end, I recommend going through Scholomance over in the Western Plaguelands. You can also go through Dire Maul which has multiple wings of the instance like the Scarlet Monsastery so you can pick which part you want to go through. These are by far some of the most difficult instances to complete but at the same time they can be very rewarding.

A tip you should always use in any instance where you are in a group that is taking turns on the items that get looted, is to try to allow other players to get the Bind On Pickup (BOP) items, unless you need them for yourself. This will allow you to get more of the Bind On Equip (BOE) items. The reason for this is pretty obvious; you can sell the BOE items at the Auction House for a lot of money. If you can‛t use the BOP, you are stuck with selling it to a vendor for not as much compensation or you can disenchant if you are an Enchanter

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